This year we’ve shaken up the usual awards format by opening up voting to all of you, the UK games industry, or at least the ones that are lucky enough to receive a print issue of MCV/DEVELOP, which is over 5,000 industry professionals.
Read More »Why has Microsoft announced the Xbox Series X console so early? Because it needs time to play out its multi-console release strategy
A two-pronged console launch would be a very tricky beast to manage
Read More »“It doesn’t have to be a chore, you can create something truly innovative for the game, outside of the licence itself” – Vernon Vrolijk on Good Shepherd and John Wick Hex
Executing licensed games: John Wick style
Read More »Is Half-Life: Alyx too little too late for VR?
We've been rather busy in your absence, Mister Freeman.
Read More »SEED Pioneers is the most ambitious online life-simulator yet, thanks to Improbable’s SpatialOS technology
The technology promises to introduce players to a vast persistent world, all located on one server
Read More »Gameloft’s Asphalt 9: Legends hits one million installs in first seven days on Nintendo eShop
Could this be the start of more casual mobile games heading to the Switch?
Read More »Win win: Islamic Relief game turns microtransactions into charitable donations while tackling negative preconceptions
The game is raising money for charity, while highlighting the positive efforts of Muslims around the world.
Read More »Fortnite Chapter 2 reveals the blueprint for the future of Epic’s collossus
With an entirely new map and ways to play, devoted fans will no longer have such a big home field advantage
Read More »Leaders from Twitter, Big Pixel Studios, Game Advisor, Loveshark and Doppio join the Future Games Summit’s 2019 programme
FGS19 is a two-day conference being held on November 25th and 26th for C-level, decision makers and leaders in the games industry
Read More »Future Games Summit 2019’s first speakers announced: BBC, Fourth Floor Creative, Google and Team17
FGS19 is a two-day conference being held on November 25th and 26th for C-level, decision makers and leaders in the games industry
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