In-Depth – MCV/DEVELOP News, events, research and jobs from the games industry Thu, 18 Feb 2021 15:48:36 +0000 en-GB hourly 1 How to Make a Monster Trailer… and empower it with Social Weirdness with Liquid Crimson Wed, 17 Feb 2021 09:46:55 +0000 MCV/DEVELOP “73 per cent of Reddit users find out about new games on Reddit” – How to market your game on Reddit Tue, 16 Feb 2021 10:33:11 +0000 MCV/DEVELOP “A huge learning curve was understanding and being OK with not being able to be as effective as I was pre-COVID” – Joining the games industry post-COVID Mon, 15 Feb 2021 10:44:53 +0000 MCV/DEVELOP Press Alert: Games journalists speak on the past, present and future of games journalism Thu, 11 Feb 2021 10:34:18 +0000 MCV/DEVELOP “Carlyle really makes sense for us, that independent spirit. We only need to think about ourselves,” – Behind the acquisition of Runescape creator Jagex Wed, 10 Feb 2021 10:24:38 +0000 MCV/DEVELOP TinyBuild acquires three studios – including the developers of Totally Reliable Delivery Service as it hits 14m downloads Tue, 09 Feb 2021 14:00:30 +0000 MCV/DEVELOP “As an independent studio we have been working hard to build games that distribute themselves.” – Enchanting a community with Spellbreak Mon, 08 Feb 2021 09:50:12 +0000 MCV/DEVELOP ‘Publishers in the west think they need a publisher in China’ – Arcus Key explains how to be big in China Thu, 21 Jan 2021 12:53:19 +0000 MCV/DEVELOP “It’s the first console generation where you’re seeing Unity creators right out the gate.” – The next generation of Unity Wed, 20 Jan 2021 10:16:55 +0000 MCV/DEVELOP “A new, fast and playful way of creating games and experiences without coding” – A closer look at CREY’s social gaming network Tue, 19 Jan 2021 10:16:56 +0000 MCV/DEVELOP 唐人街探案3百度网盘资源,唐人街探案3资源,唐人街探案3高清完整版资源