Leading industry figures will also host sessions during the free digital conference and expo Feb 16-20
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Ninja Theory is moving on from Bleeding Edge to focus on new projects
There will be no further updates coming for team-based multiplayer title Bleeding Edge, according to…

Epic Games Store hits over 160 million users
Epic Games has released its Epic Games Store year in review, revealing that the platform has now rea…

Facebook Gaming: Test creative to optimize and drive campaign results
"The key to unlocking this value is a combination of systematic measurement and creative expertise.”…

Rovio shut down mobile game streaming service Hatch at the end of 2020 – but Hatch Kids continues to operate
Mobile game streaming service struggled to find an audience …

DONTNOD becomes the latest recipient of Tencent investment – looks to make more of its catalog in mobile and asian markets
"With the support of our new partner, Tencent, and of all existing and new institutional investors, …
The UN’s ‘Playing for the Planet’ initiative reached 110m players in 2020 – time to join for 2021!
The initiative set out with 19 companies at the start of the year, including UK firms such as Green Man Gaming, Space Ape and Sports Interactive
Read More »UPDATE: “Carlyle has acquired Jagex regardless of any claims made by third parties” says Jagex over disputed ownership claim
Jagex, the developer and publisher behind the popular RuneScape franchise, has been acquired by global investment firm The Carlyle Group
Read More »GameStop stock price surges after Reddit campaigns against short sellers
US retailer GameStop's stock price has been skyrocketing, thanks to an unusual campaign from a Reddit community.
Read More »The Xbox Series X|S launch was the most successful in Xbox history
"The launch of Xbox series X and series S was the most successful in our history with the most devices ever sold in a launch month."
Read More »Kwalee hires industry veteran Max Everingham from Team17 to lead console and PC publishing drive
“It’s a joy to be working again with David [Darling] on his quest to become as successful in the PC and console arena as Kwalee has already been in mobile.”
Read More »Oculus Quest is in the VR driving seat – The Walking Dead: Saints & Sinners sells 10x more on all-in-one headset
The game, which launched one year ago this week, has surpassed $29m in revenue on all platforms
Read More »OKRE – A new charity from Wellcome – ‘to enable the creative industries to pool knowledge with other disciplines’
Find out more at the OKRE Development Rooms, ‘Urban Worlds: Lives and Landscapes’, at 4pm GMT on Wednesday 27 January 2021
Read More »‘Esports marketing is simple but also really hard’ – Heaven Media on making esports work for brands
We speak to Heaven Media about how brands should approach the often misunderstood space of esports marketing
Read More »Tencent buys majority stake in Klei Entertainment, with the Don’t Starve developer retaining “full autonomy”
"Tencent is the only company that we felt would let us retain the level of control that we demand."
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‘Publishers in the west think they need a publisher in China’ – Arcus Key explains how to be big in China
Western publishers have long-held China as a land of opportunity. However, the options for reaching that audience have been somewhat limited. Arcus Key, led by a dual UK-China team, thinks it has the solution
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“It’s the first console generation where you’re seeing Unity creators right out the gate.” – The next generation of Unity
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“A new, fast and playful way of creating games and experiences without coding” – A closer look at CREY’s social gaming network
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“No one’s has done this before. No one’s really tried to tell a story in this way.” – The ambitious story of Wallace and Gromit: The Big Fix Up’s transmedia approach
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“Odyssey will transform the multiplayer experience in Elite” – Taking the next step for Elite Dangerous
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Facebook Gaming: Test creative to optimize and drive campaign results
"The key to unlocking this value is a combination of systematic measurement and creative expertise.”
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“The best thing about my job is that it is hardly work. I never struggle to get up and get going” – d3t’s Ryan Buxton
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“Part of what we do as Ballistic Moon is embrace creative risks” – Aardvark Swift studio spotlight: Ballistic Moon
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“It is a growing field, with brands on track to spend 20 per cent of brand budgets on influencers by 2023” – Green Man Gaming’s James Spicer on influencer management
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“We are heading down a positive path – one where more people get to play great games.” – James Butcher, Xbox UK and Ireland