Rayman creator Michel Ancel has announced that he is leaving not only Ubisoft, but the games industry as a whole, in order to work full-time at a wildlife sanctuary.
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Call of Duty Warzone’s free to play model to become the norm for other Activision Blizzard franchises
"We are accelerating our path to reach a billion people as we apply the Call of Duty framework acros…

Ins and Outs – February 2021’s industry hires roundup
Here are the highlights from the recent industry hires and moves, as published in MCV/DEVELOP's Febr…

MCV/DEVELOP’s 30 Under 30 2021 is now open for nominations!
Everything you need to nominate yourself, or someone equally amazing, for this year's cohort …

[From the industry] Kowloon Nights announces 23 new titles, continues to quietly revolutionize game funding
Frozenbyte, Kaizen Game Works, Mimimi Games, Night School Studio, Roll7, Thunder Lotus and many more…

Little Nightmares 2 physical delay –?Bandai Namco blames Brexit
Physical copies of Bandai Namco title Little Nightmares 2 have been delayed by Brexit. With shipping…
Trump administration scrutinises Tencent’s gaming investments
The Trump administration is reportedly asking US games companies who have received investment from Tencent to share information about their data security protocols.
Read More »Unity raises over $1.3bn in IPO, valued at $13.7bn
Unity Technologies has been raised more than $1.3bn in an Initial Public Offering, and has been valued at $13.7bn.
Read More »Kwalee pivots to console with its first-ever Nintendo Switch release
Hyper-casual mobile publisher Kwalee is set to release its first ever console title, with TENS! hitting Nintendo Switch this year.
Read More »Ukie reveals the results of its recent election, with the most diverse board in its history
Ukie has announced the results of its recent election, with eight new members joining the Ukie board, following a vote by the members.
Read More »[From the Industry] Football Manager debuts for free on the Epic Games Store
Football Manager debuts for free on the Epic Games Store
Read More »Read the September issue of MCV/DEVELOP online now! Featuring Frontier’s David Braben, Guildford regional spotlight, Silver Rain, Animal Farm and much more
Also Jagex partners with Flying Wild Hog, Descriptive Video Works, Modern Wolf and more
Read More »Analyst: PS5 to consistently outsell Xbox Series across next five years globally
"The PlayStation brand still resonates more strongly than Xbox outside of the US and UK markets."
Read More »PlayStation’s Jim Ryan on PS5 pricing, next-gen exclusivity, pandemic uncertainty and PS4’s continuing lifespan
"We want to make sure people know they are buying a true next-generation console.”
Read More »[From the Industry] Digital Schoolhouse initiative goes global with Nigerian partnership
[This is a press release selected by the editorial team] Digital Schoolhouse, Ukie's flagship computing programme, has gone international for the first time ever this academic year.
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‘Publishers in the west think they need a publisher in China’ – Arcus Key explains how to be big in China
Western publishers have long-held China as a land of opportunity. However, the options for reaching that audience have been somewhat limited. Arcus Key, led by a dual UK-China team, thinks it has the solution
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“It’s the first console generation where you’re seeing Unity creators right out the gate.” – The next generation of Unity
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“A new, fast and playful way of creating games and experiences without coding” – A closer look at CREY’s social gaming network
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“No one’s has done this before. No one’s really tried to tell a story in this way.” – The ambitious story of Wallace and Gromit: The Big Fix Up’s transmedia approach
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“Odyssey will transform the multiplayer experience in Elite” – Taking the next step for Elite Dangerous
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Ins and Outs – February 2021’s industry hires roundup
Here are the highlights from the recent industry hires and moves, as published in MCV/DEVELOP's February issue.
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Why democratising monetisation is set to change how we consume and create video games?
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Facebook Gaming: Test creative to optimize and drive campaign results
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“The best thing about my job is that it is hardly work. I never struggle to get up and get going” – d3t’s Ryan Buxton
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“Part of what we do as Ballistic Moon is embrace creative risks” – Aardvark Swift studio spotlight: Ballistic Moon